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Albion prelude star wars mod
Albion prelude star wars mod




albion prelude star wars mod

  • Requirement: There is a new patch, and it is the same code base than what I'm running: YES.
  • Start X3, choose New Game -> Your Desired Start (Do NOT choose Damyath Import when beginning a new game!).
  • Install the latest GUI package to your clean install main folder (i.e.
  • Download the latest GUI package from the downloads page.
  • Install the soundtrack to your clean install main folder (i.e.
  • Download the soundtrack from the downloads page.
  • C:\X3) if there is one (there might not be one).
  • Install the latest patch to your clean install main folder (i.e.
  • Download the latest patch from the downloads page if there is one (there might not be one).
  • Install the base mod to your clean install main folder (i.e.
  • albion prelude star wars mod

  • Download the base mod from the downloads page.
  • Requirement: I am starting from scratch on a new game.
  • 6 I cannot follow these basic instructions.
  • I didn't realize you were doing a translation for the mod, that's pretty cool! I can move the file outside of the cat/dat in future releases if that makes things easier. This will override anything contained in the cat/dat. You can also create the "t" folder in your game's addon folder and throw it in there, since files in the game directory load after those in cat/dat files. Yes, it is currently contained within the last cat/dat, but you can have it here. It contains all the ship descriptions and ship names. The only file I changed was 9700-L044.xml, which is an English language file that I added myself. I don't know what the 65748.xml file is or where it is located. This will make it easier to control the changes for translation. Or, when you add new text to text files, write about it in the version history.įor example: the text file 65748.xml is modified. Litcube's Universe: viewtopic.php?t=365706Ĭan you do not pack text files into cat/dat files? At least until the release. Not sure which of the four options you are referring to. You can also find it on ModDB.Īlso, both Mayhem and SWLU are extensions of the original " Litcube's Universe" mod, which has its own website where you can download it. If you are talking about Mayhem itself, well that should be even easier to find. Today, SWLU is in continued development between me and Tormox and it will gradually gain additional ships and other improvements, of which some of them will slowly make their way into this Mayhem patch over the long run. After getting permission to use the base ship models for my own project, I released SWLU earlier this year for Litcube's Universe after nearly a year in development.

    albion prelude star wars mod

    Star Wars Reborn is for X3AP and was released in 2016. A lot of the ship models are originally from MikSka's mod called " Star Wars Reborn", which can also easily be found on ModDB. This is a small asset port of my main " SWLU" mod, which you can easily find on the ModDB website. Tell me, please, where is the original of this mod? If it's not difficult, please provide a link to the mod.






    Albion prelude star wars mod